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MasterMind SIS 1.1

MasterMind SIS 1.1

MasterMind SIS Publisher's Description



Classic MindMaster game, you try to guess what pattern has mind master prepared for you. Your each guess will be marked.


Goal

You have to guess what the hidden color sequence is. If you guess it or run out of turns (there are 10 trials) the hidden sequence is shown.


How to play

When you select color for each of four cells (use left, right, 6, 4 buttons for selecting cell and up, down, 2, 8 for selecting color) press 5 or fire. Now you choose is marked. There will be one black peg for each cell that is the correct color, and one white for correct color but in wrong sequence. You win when you get 4 black pegs.

You have to analyse your previous trials and marks you got for them.


Requirements

This is a java application enclosed in SIS file. When you install a SIS file it copies .jar and .jad file into c:\games\MasterMind directory. Then run MasterMind.jad to complete instalation. Enjoy This application was designed for small mobiles with 128x128 screens but will work on every mobile phone with Java.

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